So, like every year, we saw gamers from all over the world coming together for the largest gaming convention in the world, E3. With leaves taking center stage in every game this year, from Ubisoft to Activision all following in the footsteps of Fortnite and Player Unknown's Battlegrounds (PUBG) for their new games, this year has seen a wide variety of ideas presented. Say no to plagiarism. Get a tailor-made essay on "Why Violent Video Games Shouldn't Be Banned"? Get an original essay In all of this, the highlight of the convention was Cyberpunk 2077, a game that stole the limelight from almost every other release. After the original announcement in 2012, this year fans finally got to see the 45 minutes of gameplay, leaving the demo banks of Black Ops 4 and Battlefield desolate (perhaps their Battle Royale versions didn't satisfy game fanatics). the Witcher series, Cyberpunk 2077 is a narrative-driven open world role-playing game, set in the most vibrant and dangerous metropolis of the future. After the Fallout series, Cyberpunk proposes the RPG-FPS genre with a new proposal. Even though the game won't be released for the next few years, showing the concept of a game in development was a shock to everyone. But Adam Badowski, the developer, believes that to make the perfect game, it should be made based on the interest of its audience. So, what is Cyberpunk? Cyberpunk is a genre of science fiction set in a lawless subculture of an oppressive society dominated by computer technology. A statement that perfectly encapsulates the world and the game. Imagine an environment, about 50 years from now, where cities are ruled by the underworld. It would almost be comparable to The Purge (minus the needless killing). A world where crime is the new currency. We consider the Holocaust a (rather ironic) culmination. Is this world really possible? Maybe, but there are many things we need to keep in mind. First, is the human body feasible enough to use the type of technology proposed? For example, the game depicted some NPCs known as RipperDocs. They specialized in body modification. Instead of blood vessels, the body was made of wires with the main control board located somewhere in the brain. A RipperDoc usually connects his body to a computer from which he can add new functions such as facial recognition through the lens of his eyes or perhaps discover the possible outcomes of a situation. Cyberpunk, as a game, focuses on characters who are social outcasts who feel confined by society's norms and expectations. Although people get pieces of technology in their body like a pacemaker or different types of implants. So... does this make us similar to the characters in the game? My opinion is no. There is a huge difference in modifying your body and using parts so that your body can function efficiently. By changing your body, you will completely change the way it works. Put more simply, there is a myth that we only really use 10% of our brains, so by modifying our bodies we are, in fact, technologically increasing that capacity. In terms of predicting what the final product might be, I have a pretty clear vision approach. Let's imagine a world like Cyberpunk, where there is a lot of crime. The underworld is the new government. People are modifying their bodies like crazy cyborgs, but in the midst of all this, how can the world still function? How do people get the medical and police services they need? This is strange but I feel that the people themselves are the laws of the nation. They are the ones who are purifying the nation. Eliminate the weak. It's the greed of.
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