Topic > The influence of sex and violence on technology

The last twenty years have seen a rapid increase in the use of technology. Whether it's environmental breakthroughs, the construction of weapons, or cell phones and the Internet used by ordinary people, technology is everywhere. And through this technology, images of sex and violence are broadcast on TV, the Internet and our phones. This means that violence and sex are everywhere. This literature review examines the problem: The TV and video game industries have enabled a rapid increase in exposure to sex and violence among adolescents. The article discusses the problems caused by the presence of so much violence and sex in the technology that teenagers use every day and how this is changing the next generation of young people. Examining sex and violence on TV and in video games highlights an obvious point: teenagers and children do not need to be exposed to so much violence and sex in their daily lives. This article also suggests that more can be done to curb the prevalence of exposure. Can turning off violence and sex on TV and video games change our teenagers today? A Review of the Literature A Harvard School of Public Health study found that 64% of video games contain intentional violence and 60% reward players for killing or causing harm to other characters (Pham, 2001). According to Washington Education, 2 in 3 television programs have some form of sexual content and 1 in 10 programs have depicted or implied sexual intercourse (Teen Futures Media Network). These sexual and violent images are found in the games that teenagers often play and in some of the most watched television programs today. Studies suggest that teenagers who watched television with strong sexual content were more likely to be involved… half of the paper… “Sex and the Internet: Challenging the Myths” states that it is a myth that “we can teach teenagers ... without using the word 'sex' or discussing risky sexual encounters", but television showing naked parts and sexual innuendos on teenagers' faces is not the way to talk about sex (Willard, 2000). Parents and schools need to have these conversations with teens, not TV shows. Teens should be able to watch television programs without sex appearing in every other scene. Teens should also be able to play good video games without being encouraged to kill people. Media companies need to tone down all this violence and sexual content for the sake of the sanity and innocence of the next generation. If companies don't set stricter regulations on what teens can watch in a show, the next generation will have a lot more problems than who can get the new Call of Duty first..